#include "Bank.h"
#include <iostream>
#include <stdio.h>

Bank* Bank::instance = 0;

void Bank::destroyInstance() 
{

}

Bank* Bank::getInstance() 
{
	if (instance == 0)
	{
		instance = new Bank();
	}
	return instance;
}



Bank::~Bank() 
{

}
Bank::Bank() 
{

}

